TileStorm.h File Reference

#include "stdafx.h"

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Classes

class  TileStorm
 2D tile-particle system More...

Defines

#define MAX_PARTICLES   100
 The maximum number of particles allowed in any one particle system.


Define Documentation

#define MAX_PARTICLES   100

Definition at line 26 of file TileStorm.h.

 

Copyright Windsor Schmidt 2006 - All rights reserved.