00001 00002 // 00003 // Das Tank - Copyright (C) 2006, 2007 Windsor Schmidt <windsor@windsorworld.net> 00004 // 00005 // This program is free software; you can redistribute it and/or modify it 00006 // under the terms of the GNU General Public License as published by the Free 00007 // Software Foundation; either version 2 of the License, or (at your option) 00008 // any later version. 00009 // 00010 // This program is distributed in the hope that it will be useful, but WITHOUT 00011 // ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or 00012 // FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for 00013 // more details. 00014 // 00015 // You should have received a copy of the GNU General Public License along with 00016 // this program; if not, write to the Free Software Foundation, Inc., 59 Temple 00017 // Place, Suite 330, Boston, MA 02111-1307 USA 00018 // 00020 00021 00022 #ifndef STDAFX 00023 #include "stdafx.h" 00024 #endif 00025 00027 class GameState 00028 { 00029 public: 00030 int iGreenHandicap; 00031 int iBrownHandicap; 00032 int iMaxLevel; 00033 int iCurrentLevel; 00034 bool bFullScreen; 00035 bool bAutoAdvanceLevel; 00036 int iSFXLevel; 00037 int iBGMLevel; 00038 int iTotalJoysticks; 00039 char * cJoystickNames[MAX_JOYSTICKS]; 00040 SDL_Joystick * Joysticks[MAX_JOYSTICKS]; 00041 int iGreenPlayerJoystick; 00042 int iBrownPlayerJoystick; 00043 00044 CWorld * World; 00045 00046 GameState::GameState(void); 00047 GameState::~GameState(void); 00048 void GameState::UpdateMaxLevel(void); 00049 };
Copyright Windsor Schmidt 2006 - All rights reserved.