00001 00002 // 00003 // Das Tank - Copyright (C) 2006, 2007 Windsor Schmidt <windsor@windsorworld.net> 00004 // 00005 // This program is free software; you can redistribute it and/or modify it 00006 // under the terms of the GNU General Public License as published by the Free 00007 // Software Foundation; either version 2 of the License, or (at your option) 00008 // any later version. 00009 // 00010 // This program is distributed in the hope that it will be useful, but WITHOUT 00011 // ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or 00012 // FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for 00013 // more details. 00014 // 00015 // You should have received a copy of the GNU General Public License along with 00016 // this program; if not, write to the Free Software Foundation, Inc., 59 Temple 00017 // Place, Suite 330, Boston, MA 02111-1307 USA 00018 // 00020 00021 00022 #ifndef STDAFX 00023 #include "stdafx.h" 00024 #endif 00025 00026 #define MAX_PARTICLES 100 00027 00037 class TileStorm 00038 { 00039 public: 00040 Vector vPosition; 00041 Vector vForce; 00042 float fSpreadAngle; 00043 float fFriction; 00044 int iNumParticles; 00045 Particle * pParticles; 00046 float fRandomness; 00047 float fDecayRate; 00048 00049 int iTexture; 00050 00051 TileStorm::TileStorm(void); 00052 TileStorm::TileStorm(Vector vPos, Vector vFce, 00053 float fSAngle, float fFric, 00054 float fRand, int iParticles, int tex); 00055 TileStorm::~TileStorm(void); 00056 void TileStorm::Draw(void); 00057 bool TileStorm::Step(float timeStep); 00058 };
Copyright Windsor Schmidt 2006 - All rights reserved.