| Draw(void) | PSystem | |
| fColorB | PSystem | |
| fColorG | PSystem | |
| fColorR | PSystem | |
| fDecayRate | PSystem | |
| fFriction | PSystem | |
| fRandomness | PSystem | |
| fSpreadAngle | PSystem | |
| iNumParticles | PSystem | |
| pParticles | PSystem | |
| PSystem(void) | PSystem | |
| PSystem(Vector vPos, Vector vFce, float fSAngle, float fFric, float fRand, int iParticles) | PSystem | |
| SetColor(float r, float g, float b) | PSystem | |
| Step(float timeStep) | PSystem | |
| vForce | PSystem | |
| vPosition | PSystem | |
| ~PSystem(void) | PSystem |
Copyright Windsor Schmidt 2006 - All rights reserved.