| bOver | TileAnim | |
| Draw(void) | TileAnim | |
| fAngle | TileAnim | |
| fFrameDelay | TileAnim | |
| fFrameTimer | TileAnim | |
| iAnimation | TileAnim | |
| iCurrentFrame | TileAnim | |
| iDuration | TileAnim | |
| iSetupFrames | TileAnim | |
| iSetupTimer | TileAnim | |
| Step(float timeStep) | TileAnim | |
| TileAnim(void) | TileAnim | |
| TileAnim(Vector vPos, float angle, float duration, int anim, float delay, int setup, bool over) | TileAnim | |
| vPosition | TileAnim | |
| ~TileAnim(void) | TileAnim |
Copyright Windsor Schmidt 2006 - All rights reserved.