| Draw(void) | TileStorm | |
| fDecayRate | TileStorm | |
| fFriction | TileStorm | |
| fRandomness | TileStorm | |
| fSpreadAngle | TileStorm | |
| iNumParticles | TileStorm | |
| iTexture | TileStorm | |
| pParticles | TileStorm | |
| Step(float timeStep) | TileStorm | |
| TileStorm(void) | TileStorm | |
| TileStorm(Vector vPos, Vector vFce, float fSAngle, float fFric, float fRand, int iParticles, int tex) | TileStorm | |
| vForce | TileStorm | |
| vPosition | TileStorm | |
| ~TileStorm(void) | TileStorm |
Copyright Windsor Schmidt 2006 - All rights reserved.