collision.h

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00001 
00002 //
00003 // Das Tank - Copyright (C) 2006, 2007 Windsor Schmidt <windsor@windsorworld.net>
00004 //
00005 // This program is free software; you can redistribute it and/or modify it
00006 // under the terms of the GNU General Public License as published by the Free
00007 // Software Foundation; either version 2 of the License, or (at your option)
00008 // any later version.
00009 //
00010 // This program is distributed in the hope that it will be useful, but WITHOUT
00011 // ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
00012 // FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
00013 // more details.
00014 //
00015 // You should have received a copy of the GNU General Public License along with
00016 // this program; if not, write to the Free Software Foundation, Inc., 59 Temple
00017 // Place, Suite 330, Boston, MA 02111-1307 USA
00018 //
00020 
00021 
00022 void DoCollisions(CWorld * ThisWorld);
00023 void Collide(CWorld * ThisWorld, CObject * ObjA, CObject * ObjB);
00024 int InitCollision(void);
00025 int loadInteractionMatrix(int * matrix, const char * filename);
00026 int getInteraction(int matrixID, int typeID_A, int typeID_B);
00027 void ProcessTileCollisions(CWorld * ThisWorld);

 

Copyright Windsor Schmidt 2006 - All rights reserved.