#include <PSystem.h>
Definition at line 34 of file PSystem.h.
Public Attributes | |
| float | fPosX |
| relative position from the system-center in the x axis | |
| float | fPosY |
| relative position from the system-center in the y axis | |
| float | fAngle |
| rotation angle (in degrees) about the z axis | |
| float | fVelX |
| velocity in the x axis direction | |
| float | fVelY |
| velocity in the x axis direction | |
| float | fRotVel |
| rotational velocity about the z axis | |
| float | fSize |
| scaling factor applied to the particle geometry | |
| float | fEnergy |
| energry which decreases based on the decay rate | |
| float | fDecayRate |
| rate at which the particle loses energy | |
| bool | bAlive |
| flag indicating whether or not the particle has energy | |
| float Particle::fPosX |
Definition at line 35 of file PSystem.h.
Referenced by PSystem::PSystem(), TileStorm::Step(), PSystem::Step(), and TileStorm::TileStorm().
| float Particle::fPosY |
Definition at line 36 of file PSystem.h.
Referenced by PSystem::PSystem(), TileStorm::Step(), PSystem::Step(), and TileStorm::TileStorm().
| float Particle::fAngle |
Definition at line 37 of file PSystem.h.
Referenced by PSystem::PSystem(), TileStorm::Step(), PSystem::Step(), and TileStorm::TileStorm().
| float Particle::fVelX |
Definition at line 39 of file PSystem.h.
Referenced by PSystem::PSystem(), TileStorm::Step(), PSystem::Step(), and TileStorm::TileStorm().
| float Particle::fVelY |
Definition at line 40 of file PSystem.h.
Referenced by PSystem::PSystem(), TileStorm::Step(), PSystem::Step(), and TileStorm::TileStorm().
| float Particle::fRotVel |
Definition at line 41 of file PSystem.h.
Referenced by PSystem::PSystem(), TileStorm::Step(), PSystem::Step(), and TileStorm::TileStorm().
| float Particle::fSize |
Definition at line 43 of file PSystem.h.
Referenced by PSystem::PSystem(), and TileStorm::TileStorm().
| float Particle::fEnergy |
Definition at line 44 of file PSystem.h.
Referenced by PSystem::PSystem(), TileStorm::Step(), PSystem::Step(), and TileStorm::TileStorm().
| float Particle::fDecayRate |
Definition at line 45 of file PSystem.h.
Referenced by PSystem::PSystem(), and TileStorm::TileStorm().
| bool Particle::bAlive |
Definition at line 47 of file PSystem.h.
Referenced by PSystem::PSystem(), and TileStorm::TileStorm().
Copyright Windsor Schmidt 2006 - All rights reserved.