PSystem.h File Reference

#include "stdafx.h"

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Classes

struct  Particle
 2D particle More...
class  PSystem
 2D particle system More...

Defines

#define MAX_PARTICLES   100
 The maximum number of particles allowed in any one particle system.


Define Documentation

#define MAX_PARTICLES   100

Definition at line 26 of file PSystem.h.

Referenced by PSystem::PSystem(), and TileStorm::TileStorm().

 

Copyright Windsor Schmidt 2006 - All rights reserved.